Royal Shakespeare Company Partners with Game Developers to Launch New Title "Lili"
In a groundbreaking collaboration, the renowned Royal Shakespeare Company (RSC) has joined forces with a leading game development studio to create a new interactive experience called "Lili". This innovative project marks a significant departure from the RSC’s traditional focus on live performances, as the company ventures into the world of digital entertainment.
Lili is an immersive game that combines elements of role-playing, adventure, and storytelling, set in a richly detailed fantasy world. The game’s narrative is deeply rooted in Shakespearean themes and motifs, with players taking on the role of a young protagonist navigating a complex web of characters, quests, and moral dilemmas.
The RSC’s involvement in the project brings a wealth of expertise in storytelling, character development, and dramatic structure to the table. The company’s renowned playwrights and directors have worked closely with the game developers to craft a compelling narrative that explores the human condition, relationships, and the struggle between good and evil.
"We are thrilled to be partnering with the Royal Shakespeare Company on this exciting new project," said Emma Searle, Game Director at the development studio. "Their commitment to storytelling and character development is unparalleled, and we believe that their input will elevate the game to new heights."
The game’s protagonist, Lili, is a complex and multifaceted character, inspired by the strong female characters found in Shakespeare’s plays. Players will guide Lili through a series of challenges and moral dilemmas, making choices that impact the game’s outcome and shaping her character development.
"We are delighted to be entering the world of gaming with our new title, Lili," said RSC Artistic Director, Gregory Doran. "This project represents a new frontier for the RSC, allowing us to reach a wider audience and explore new ways of telling stories. We believe that the intersection of Shakespeare and gaming has the potential to create something truly innovative and engaging."
Lili is set to launch in 2024 for PC and console platforms, with a mobile version planned for release in 2025. The game will be available in multiple languages, including English, French, German, Italian, and Spanish.
The Royal Shakespeare Company’s foray into game development marks a significant milestone in the company’s history, as it continues to push the boundaries of storytelling and audience engagement. With Lili, the RSC is poised to bring Shakespeare’s timeless themes and characters to a new generation of gamers and fans of interactive entertainment.