
The dependence on online gaming cost a 15 -year -old Bengaluru boy.
In a tragic event in the Kumbarahalli area in the city, the mother’s uncle (mother of brother) admitted a teenage boy admitted to his killing for alleged permanent requests for funding to play online.
The victim, Amogh, fell out of school and was reportedly immersed in the online game. He permanently asked his uncle Nagaprasad for funds for it.
Nagaprasad, guardian, lived with amogh. The roots of the family are in Gubbi, in the district of Tumacuru.
Here’s what happened:
According to Hind, citing police reports, Nagprasad often gave up his nephew, but Amogh began to worry about him.
However, things were shocked on 4 August when the angry Nagaprasad reportedly fatally injured Amogh with a kitchen knife as he slept before he fled.
Uncle turned to the Soadvanahali police station three days after the incident. After Nagaprasad’s acceptance, the police received a weapon that was assumed to have been used in the crime and accused him of murder.
Since then, the court has included him in his judicial custody.
Law on Planning Center for Regulating the Sector Online Games
At the beginning of this year, LIVEMINT said that the Center plans to bring Indian online game companies to a single regulatory framework, eliminating the patchwork of state laws that are currently managing this industry.
The report that quoted two people who were aware of the development said that the Ministry of Households, together with other ministries, were discussing a trip to the Indian online gaming industry from the lens that interferes with legal gaps that allow gambling that present themselves as game operations.
Early discussions included whether a new law was required to distinguish playing games from gambling, something that remained controversial despite the Supreme Court, which described online gaming as skill and gambling as by chance.
(Tagstotranslate) Online Gaming